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freemanguy1212

15 Game Reviews

3 w/ Responses

You sir have made Art. There was no Audio when I played this but I still got spooked and frightened at the unknown . I was scared to go to that one road and my heart pumped even faster as I was there. The Art style is not bad and is actually fitting. It's good. The storytelling is good, experience so atmospheric it's almost immersive.

When you said you are just testing out the capability of Bitsy, you have actually made something super interesting that can catch someone's eye and get invested. Games like these remind me of the game E.T. (1982) and This is the complete opposite of that. This is so much better.

When I played your first game "It came from outside" I tried to search other games made in bitsy but only your games have satisfied the experience. Your work kinda inspired me to try out Bitsy.

I'll be looking forward to more Bitsy games and other works that you'll do.

Nirag responds:

Thank you very much for your kind words!
I'm sorry that you couldn't hear the audio - it really adds to the atmosphere. Other users reported that, and honestly I don't know why it's happening. As I've told them, it might be an issue with the latest update of Chrome... but that's all that comes to my mind.
Thank you again for your words - I hope my next games will entertain you as these!

Game is so Fun. Art Style is good. I Love the Music. Never had this much fun since Super Dangerous Dungeons or Pause Ahead. Idk why but while playing level 10, i suddenly had an impression that the gameplay and setting would be a make a good metroidvania game. Movements and Controls are very Smooth. The Music is really nice. Did you make it? May I ask you to post it if you did? And may I also ask what software did you use?

nyunesu responds:

hey, the music was not made by me.
the composer is really great tho (http://moppysound.seesaa.net/)

Please make an 8th. I'm hoping you'd add co-op so that me and my friends can enjoy it together XD. And I have a suggestion. I'd like to see a younger version of Hobo. Before he became a hobo maybe. As a story element. Or maybe he's stranded on an island. Or maybe he goes to Hollywood or Las Vegas battling out celebrities. Or he is on a plane filled with zombies. Or he becomes a mermaid and battles our sea monsters. or his ancenstor battles dinosaurs. Or maybe the hobo travels back in time with his future self to stop a chaos from happening and the plot twist will be that the Hobo himself is the future ruler of chaos and the final boss. But you can do what you want. It's been a very long while since i played this game. Its been years and i could say that this comedy beat em up game for me is a rival for the serious hack n slash game Armed with Wings.

I haven't finished the game but the levels are very well designed that it made it very interesting for me to stuck around. I only intended to check on the game because i thought it was interesting to give it a try. It reminds me a little of the Momodora series but the level designs here are made for people who likes to finish things quickly. I'd say it's simple. Easy on the start but it gets challenging. It has those twists that may be a little stereotypical on platformer games but this game truly defines what a simple level based platformer is. I hope to find more interesting works like this.

What made this very funny to me is when the bird dies, they guy is so happy playing the freaking game he doesn't know the camels are about to get him XD
Imagine this, you're stuck in the middle of the desert, you decided to play a game you brought, you are playing a game where you have to defend yourself by using a flying weapon. When your flying weapon dies, you'll just gg and play again thinking the game is so fun and cool that you don't actually know it's the real thing XD

Anyway, that's what I thought before learning this 'Jontron' guy is a game commentator or a youtuber or whatever you wanna call him. But it could've been a VERY GREAT CONCEPT for a scene in a movie!!!!!! or a smosh game or vid or whatever.

Not bad.. but i expected an upgrading system in this game. Please add an option where you can change the sensitivity on how the dragon follows the mouse (dragon's flying speed) and you gotta make it zoom when the dragon approaches the ground. Then it should be able to bite a turret or a human whole on a tower in a slo-mo effect. I also suggest you create a 2nd mode where you control the humans like the game cartoon wars but we'll be battling a big nasty dragon. When the dragon is defeated after few upgrades, there should be a level 2 dragon waiting to feast. Those other leveled dragons shall be named after those names you gave us based on our scores like the 'dreaded deathbringer'
But hey, it's just a suggestion.. a game suggestion.. ( read in Matthew Patrick's voice)

Reminds me of Gamehouse's Hamsterball. If you know that game, then you can add some of the concepts from it but not the whole thing. The only difference is, Hamsterball concentrates more on racing. Your game is kinda a little more soothing and relaxing. Keep up the good work! :)

It's too short but It's cool.

The game is good.. But It would be better if the controls were for the keyboard. You control the car by click and holding on one side of the screen.

Very creative and original.. But i do find it a bit too silent.. I wish there was a happy tone of music to fit it in the background.. yeah it was designed for smartphones.. but you could do better.. i found some puzzle games like pixelo (can be played on kongregate and on smartphones) have this happy tone of music.. though i did mute it some time, but when i played it with sound and music.. it's good. I recommend trying to add... epic music? XD or something with a retro themed game music.. somethng that sounds it was made with 8bit music but with some modern elements.. like techno/dubstep

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Joined on 3/21/13

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